This game is an infinite loop until you find out how to break it. Pay attention to your surroundings when you got hit (Entered turn based mode)!

For this project I wanted to merge two different genres. Shoot 'em up and Turn Based combat.  I know it got a lot of things that could be better/optimized and  but I achieve my goal of having and minimum playable game with those two genres fused.

This might be a silly game but it really means a lot to me by showing how my game dev skills are getting better with hard work! :)

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